90% of GTA 6 Pre-Orders Are the $100 Version

A few weeks ago, I saw the news that GTA 6 pre-orders had opened. I figured it would be big. Like, big big. But then I started reading about the numbers and honestly? I had to do a double take.

Sensor Tower, a market analysis firm, ran the math. Their estimate is that Rockstar could move 25 million pre-order units before the game even drops in November. That’s not a typo. 25 million copies sold before launch.

To put that in perspective, most AAA games take years to hit that number. Some never do. And GTA 6 might do it in the pre-order phase alone.

The revenue projection is around $2 billion. Just from pre-orders.

But here’s the part that really got me

We don’t know exactly what Rockstar spent on development. The rumors say anywhere from $250 million to over $1 billion, but Take-Two hasn’t confirmed anything. Still, if the pre-order estimate is even close, the game might cover its entire budget before day one. That’s wild.

Most games rely on post-launch sales to turn a profit. GTA 6 could be profitable before anyone even plays it.

The $100 edition thing though. That’s different.

Rockstar is offering two versions. Standard at $80. Ultimate at $100. The Ultimate edition throws in some extra in-game items — weapons, outfits, vehicles, property.

Usually, the expensive version is a niche thing. Maybe 10–20% of pre-orders go for it. Sometimes 30% if the extras are really good.

GTA 6 flipped that completely.

GTA6

On PlayStation 5, 89% of pre-orders are for the Ultimate edition. On Xbox Series X|S? 90%. Nine out of ten people are choosing the $100 option.

Karl Kontus, the guy running the Sensor Tower analysis, said he’s never seen anything like it. In his words, he’s seen high-tier versions hit 50% before, but never 90%.

I mean, think about that. Usually, gamers are price-sensitive. We wait for sales. We share accounts. But for GTA 6? People are throwing an extra $20 at it without blinking.

Why though?

Honestly, I have a few theories.

First, it’s been over ten years since GTA 5 came out. That’s a long time. People have been waiting, saving, hyping themselves up. The $20 difference doesn’t feel like much when you’ve been waiting a decade.

Second, Rockstar has a track record. They don’t miss. Red Dead Redemption 2 was incredible. GTA 5 is still one of the best-selling games of all time. Trust is high.

Third — and this might be the big one — people want the full experience. The extra content, the early access stuff, whatever comes with it. FOMO is real. And when 90% of people are buying the Ultimate edition, you don’t want to be the one with the standard version, right?

One thing I didn’t expect: the November game exodus

Kontus also mentioned something interesting. Other game publishers are literally moving their releases away from November. They’re avoiding GTA 6 like it’s a storm coming through.

I’ve seen this before. When a game is this massive, smaller titles just get buried. So they push their releases to October or December instead. Smart move, honestly.

Will the ratio hold?

Both Kontus and Take-Two’s CEO think the final split between Ultimate and Standard will even out to around 50:50. Maybe once the hype settles, more people opt for the cheaper version.

But even if that happens, the fact that the initial wave was 90% Ultimate is still insane. It shows how much buying power and excitement there is for this thing.

So what do I think?

I’m not going to lie — I’ve never been a huge GTA player. I respect the series, but it’s not my go-to. That said, these numbers are impossible to ignore. 25 million pre-orders? $2 billion in revenue? A $100 edition outselling the $80 one by a factor of 9?

That’s not a game launch. That’s an event.

If you’re planning to buy GTA 6, I’d say just think about whether the extra $20 is worth it to you. Maybe the skins and weapons matter. Maybe they don’t. Either way, you’re getting the same core game.

Me? I’ll probably wait and see what the actual reviews say. I’m not in a rush.

But I’ll be watching. The industry certainly is.